Introduction:
Efficiently monitoring CPU performance is a crucial aspect of maintaining a high-performing Web API. In this blog post, we'll explore how to implement real-time CPU performance monitoring using a WebSocket controller in your Web API project. By leveraging WebSockets, you can create a dynamic monitoring solution that provides instant insights into CPU usage and empowers you to make informed optimization decisions.
Understanding Real-Time CPU Performance Monitoring with WebSocket Controller:
A WebSocket controller in your Web API acts as a communication hub, enabling real-time data exchange between the server and clients. By implementing a WebSocket controller dedicated to CPU performance monitoring, you can continuously stream CPU metrics to connected clients, facilitating proactive performance management.
Key Benefits of WebSocket Controller for CPU Performance Monitoring:
Instant Insights: Discover how a WebSocket controller allows administrators and developers to receive real-time updates on CPU performance metrics, enabling swift identification of anomalies or performance degradation.
Proactive Optimization: Learn how real-time monitoring empowers you to take immediate action to optimize CPU usage, ensuring consistent performance and responsiveness.
Resource Efficiency: Explore how WebSocket-based monitoring minimizes resource consumption compared to polling-based approaches, leading to a more efficient use of server resources.
Interactive Monitoring: Understand how the WebSocket controller enables interactive monitoring, allowing users to visualize and analyze CPU metrics as they change.
Implementing Real-Time CPU Performance Monitoring with WebSocket Controller:
Let's dive into the step-by-step implementation of real-time CPU performance monitoring using a WebSocket controller in your Web API project:
Create WebSocket Controller:
Add a new controller class, PerformanceController.cs, to handle WebSocket connections and CPU performance monitoring:
csharppublic class PerformanceController : ApiController { [Route("api/ServerUsage")] [HttpGet] public HttpResponseMessage Get() { if (HttpContext.Current.IsWebSocketRequest) { HttpContext.Current.AcceptWebSocketRequest(ProcessWebSocket); } return Request.CreateResponse(System.Net.HttpStatusCode.SwitchingProtocols); } private async Task ProcessWebSocket(AspNetWebSocketContext context) { WebSocket webSocket = context.WebSocket; var cpuCounter = new PerformanceCounter("Processor", "% Processor Time", "_Total"); var memoryCounter = new PerformanceCounter("Memory", "Available MBytes"); while (webSocket.State == WebSocketState.Open) { // Simulate getting CPU usage data //double cpuUsage = GetCpuUsage(); cpuCounter.NextValue(); // Call this method once to initialize the counter. System.Threading.Thread.Sleep(1000); // Sleep for a second to allow the counter to collect data. var cpuUsage = cpuCounter.NextValue(); var maxCpuMemoryThresholdValue = System.Configuration.ConfigurationManager.AppSettings["MaxCpuMemoryThresholdValue"] != null ? Convert.ToDouble( System.Configuration.ConfigurationManager.AppSettings["MaxCpuMemoryThresholdValue"]) : 80.0; var memoryUsage = memoryCounter.NextValue(); // Convert CPU usage to bytes //byte[] buffer = Encoding.UTF8.GetBytes(string.Format("CPU Usage: {0}%", cpuUsage)); byte[] buffer; if (cpuUsage > maxCpuMemoryThresholdValue || memoryUsage < 100 ) // Assume the server is "slow" if CPU usage is over 80% { // Convert CPU usage to bytes buffer = Encoding.UTF8.GetBytes(string.Format("Server is under load, please retry again ( CpuUsage: {0}% and memory Usage : {1} )", cpuUsage, memoryUsage)); //return Ok(new { status = "Server is slow", cpuUsage }); } else buffer = Encoding.UTF8.GetBytes(string.Format("Server is running normally, CpuUsage: {0}% and memory Usage : {1} )", cpuUsage, memoryUsage)); // Send CPU usage data to the connected client await webSocket.SendAsync(new ArraySegment<byte>(buffer), WebSocketMessageType.Text, true, CancellationToken.None); // Delay for a while before sending the next update await Task.Delay(TimeSpan.FromSeconds(7)); } } }
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